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Dive report

RustServer_1070

Online 163.44.98.23:28015 checked 12m ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
491d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustServer_1070 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustServer_1070 are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o.

What's the meaning of the tags on RustServer_1070?

The server browser shows these tags for RustServer_1070: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; v2590 (Protocol): The protocol is 2590; a different version won't get you in; cs123128 (Build): It's on build 123128; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does RustServer_1070 perform?

The last 48 hours saw an average of 42 server fps, never dropping below 16. Buildings, deployables and all other world objects added up to as many as 168,103 entities. The top memory figure was 3,381 MB. What players notice as lag comes from low fps and a rising entity count.

What location is RustServer_1070 in?

There is no published region for RustServer_1070. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 163.44.98.23:28015.

What's the uptime like for RustServer_1070?

RustServer_1070 is up and reachable at the moment. The uptime it gives puts the last restart at roughly 8 days 10 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is RustServer_1070 on?

Rust network protocol 2590 and build 123128 is what RustServer_1070 runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does RustServer_1070 wipe?

The wipes recorded for RustServer_1070 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 491 days 18 hours is how long ago this world came into being.

Settings and map

What settings are in place on RustServer_1070?

The name of RustServer_1070 contains no gather rate. There is no published group limit. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on RustServer_1070?

RustServer_1070 uses a procedural map of size 3,700 with seed 1303641554, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on RustServer_1070?

Right now 0 players are on RustServer_1070, which has 10 slots. The seven-day average for players here is 0.

What position does RustServer_1070 hold in the server rankings?

Over the last seven days, RustServer_1070 is #15,843 by player hours, among the top 72% of all ranked servers.

Join info

What's the way to join RustServer_1070?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 163.44.98.23:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2590,gmrust,cs123128,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players There are 10 slots on this server.
v2590
Protocol The protocol is 2590; a different version won't get you in.
cs123128
Build It's on build 123128.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.