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Dive report

PvE Vanilla

Online 164.152.122.143:28015 checked 14m ago

monthly wipes vanillamoddedoxidepve
Drop in
2/ 50 players now 4% full
27-day averagepeak 8
#2,603ranktop 12%
16d agolast wipemonthly schedule
18d 4hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

025507510015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 4h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  • 18d 4h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:49 UTC FW16d ago 10 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does PvE Vanilla appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include PvE Vanilla: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on PvE Vanilla?

gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): The build number is 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list PvE Vanilla puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Is PvE Vanilla lag-free?

It averaged 71 server fps over the last 48 hours, with a low of 22. The entity count reached a high of 107,606, covering buildings, deployables and everything else. 3,388 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find PvE Vanilla?

PvE Vanilla does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 164.152.122.143:28015.

What's the uptime like for PvE Vanilla?

PvE Vanilla is up and reachable at the moment. The uptime it gives puts the last restart at roughly 2 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is PvE Vanilla on?

On Windows, PvE Vanilla runs Rust network protocol 2634 and build 167584. The protocol must match to join; Steam will update your game.

Wipe schedule

When does PvE Vanilla wipe?

The only wipe PvE Vanilla takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 16 days 17 hours. Wipes are scheduled monthly, as shown in its tags.

What can you expect on wipe day at PvE Vanilla?

The average peak across recent wipes is 10 players. 42 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings and rules have been applied to PvE Vanilla?

The name of PvE Vanilla contains no gather rate. 8 players is the group cap, the game's default. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.

What's the map on PvE Vanilla?

A game-generated procedural map of size 4,250 with seed 598141 is in play on PvE Vanilla. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is PvE Vanilla busy?

PvE Vanilla is holding 2 players on its 50 slots at the moment. For the past week, players averaged 2 with a high of 8. At 16:00 UTC in the last 48 hours, the average reached its highest: 6 players.

What's PvE Vanilla's rank among Rust servers?

Over the last seven days, PvE Vanilla is #2,603 by player hours, among the top 12% of all ranked servers.

Join info

What's the way to join PvE Vanilla?

To join, open Rust, hit F1, and enter client.connect 164.152.122.143:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^m,^v,^p,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players It holds 50 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167584
Build The build number is 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.