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Dive report

DutchEmpire 2x fun events

Online 164.152.123.226:28015 checked 9m ago

2x duo moddedoxide
Drop in
0/ 80 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
41d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers, and #386 of the duo servers (top 90%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does DutchEmpire 2x fun events appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry DutchEmpire 2x fun events are: 2x Rust servers, Duo Rust servers, live and Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Gather rate: 2x.

What's the meaning of the tags on DutchEmpire 2x fun events?

DutchEmpire 2x fun events's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp80 (Max players): The slot count is 80; ts2 (Group limit): The team limit is 2; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): It's on build 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

How well does DutchEmpire 2x fun events perform?

It averaged 85 server fps over the last 48 hours, with a low of 46. At its peak it carried 93,271 entities, including buildings and deployables. Memory use peaked at 4,084 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of DutchEmpire 2x fun events?

There is no published region for DutchEmpire 2x fun events. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 164.152.123.226:28015.

How reliable is DutchEmpire 2x fun events?

Right now DutchEmpire 2x fun events is online. Its reported uptime shows a restart about 6 days 18 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is DutchEmpire 2x fun events on?

On Windows, DutchEmpire 2x fun events runs Rust network protocol 2633 and build 163207. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does DutchEmpire 2x fun events wipe?

Too few wipes are on record for DutchEmpire 2x fun events to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 41 days 12 hours ago.

Rules and settings

What settings are in place on DutchEmpire 2x fun events?

Gather rates here are 2x, as DutchEmpire 2x fun events announces in its name. A group can have at most 2 players (duo). survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on DutchEmpire 2x fun events?

DutchEmpire 2x fun events uses a procedural map of size 4,096 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.

Player stats

What's the population like on DutchEmpire 2x fun events?

DutchEmpire 2x fun events is holding 0 players on its 80 slots at the moment. Across the last seven days, the typical count has been 0 players.

What's DutchEmpire 2x fun events's rank among Rust servers?

For player hours in the last seven days, DutchEmpire 2x fun events ranks #15,826, within the top 72% of ranked servers. Among servers in the duo category, it holds #386.

Join info

How do you get into DutchEmpire 2x fun events?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 164.152.123.226:28015.

What each one means

Server tags

Published as mp80,ptrak,$r?,v2633,gmrust,cs163207,ts2,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp80
Max players The slot count is 80.
ts2
Group limit The team limit is 2.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163207
Build It's on build 163207.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.