unc rust
Online 165.22.174.55:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 101/ 400
- 131/ 100
- 188/ 245
- 24/ 1000
- 35/ 700
- 361/ 1000
Quick answers
Tags and filters
Where does unc rust appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry unc rust are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on unc rust?
unc rust's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find unc rust?
unc rust does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 165.22.174.55:28015.
How reliable is unc rust?
Right now unc rust is online. The first sighting by Rust Going Deep was on 21 October 2026.
What is the Rust version for unc rust?
Rust network protocol 2634 and build 167781 is what unc rust runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does unc rust wipe?
unc rust's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 8 days 20 hours ago.
Map and rules
Which rules and settings is unc rust running?
Its name does not state a gather rate for unc rust. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
What's the map on unc rust?
The map on unc rust is procedural, made by the game.
Player stats
Is unc rust busy?
Right now 0 players are on unc rust, which has 10 slots. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 06:00 UTC drew the most players, 1 on average.
What's unc rust's rank among Rust servers?
For player hours in the last seven days, unc rust ranks #12,210, within the top 57% of ranked servers.
Join info
How do you get into unc rust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 165.22.174.55:28015.