RURUST SOLO
Offline 165.231.104.234:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 182/ 225
- 129/ 100
- 328/ 1000
- 23/ 700
Quick answers
Tags and listings
Where does RURUST SOLO appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RURUST SOLO: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on RURUST SOLO?
RURUST SOLO's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp11 (Max players): The slot count is 11; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find RURUST SOLO?
There is no published region for RURUST SOLO. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 165.231.104.234:28015.
How reliable is RURUST SOLO?
RURUST SOLO is down at the moment; it was last up 16 days 20 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 1 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for RURUST SOLO?
Rust network protocol 2633 and build 165217 is what RURUST SOLO runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does RURUST SOLO wipe?
The wipes recorded for RURUST SOLO are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 16 days 20 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to RURUST SOLO?
Its name does not state a gather rate for RURUST SOLO. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on RURUST SOLO?
A procedural map, generated by the game, is in play on RURUST SOLO.
Player count
What's the population like on RURUST SOLO?
RURUST SOLO was last seen 16 days 20 hours ago and is offline as you read this.
What position does RURUST SOLO hold in the server rankings?
Over the last seven days, RURUST SOLO is #14,176 by player hours, among the top 60% of all ranked servers.
Join info
What's the process to join RURUST SOLO?
To join, open Rust, hit F1, and enter client.connect 165.231.104.234:28015. Or click Launch Rust on this page to open the game through Steam and connect.