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Dive report

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen

Online 165.99.241.124:28080 checked 11m ago

monthly wipes moddedoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak 3
#5,343ranktop 24%
16d agolast wipemonthly schedule
18d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep3 Oct8 Oct13 Oct18 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  • 18d 10h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:25 UTC FW16d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen: Oceania Rust servers and Modded Rust servers. The server list shows it under Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

The server browser shows these tags for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen perform?

Average server fps for the last 48 hours was 130, and the lowest was 64. Buildings, deployables and all other world objects added up to as many as 51,536 entities. 2,173 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What location is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen in?

There is no region tag on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, but the name hints at Oceania. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 165.99.241.124:28080.

How reliable is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is live as of this check. The uptime it gives puts the last restart at roughly 15 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 23 September 2026 is when Rust Going Deep first saw it.

What Rust version is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen on?

On Linux, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipe?

The only wipe [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 16 days 8 hours ago. Its tags publish a wipe schedule that runs monthly.

What happens on wipe day at [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Across its recent wipes, the average busiest point drew 2 players. 8 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings and rules have been applied to [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Its name does not state a gather rate for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

Which map is active on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

The map on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is procedural and size 3,000, generated by the game with seed 817263451. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen busy?

Right now 0 players are on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, which has 40 slots. For the past week, players averaged 0 with a high of 3. Over the last 48 hours, 07:00 UTC drew the most players, 2 on average.

What's [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen's rank among Rust servers?

Over the last seven days, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is #5,343 by player hours, among the top 24% of all ranked servers.

How to join

What's the process to join [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 165.99.241.124:28080. https://rustyragtags.github.io/ragtags-website/ is its website.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.