Skip to the content
Dive report

Hat's Server 4

Online 166.1.120.60:28024 checked 11m ago

moddedcarbon
Drop in
0/ ? players now
07-day averagepeak –
#15,349ranktop 70%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

01020304013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Hat's Server 4 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Hat's Server 4 are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on Hat's Server 4?

Hat's Server 4's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): The slot count is 0; ts50 (Group limit): Teams max out at 50; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168837 (Build): This server runs build 168837; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is Hat's Server 4 lag-free?

It averaged 40 server fps over the last 48 hours, with a low of 39. The entity count reached a high of 135,000, covering buildings, deployables and everything else. The top memory figure was 3,705 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is Hat's Server 4 in?

Hat's Server 4 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 166.1.120.60:28024.

What's the uptime like for Hat's Server 4?

Hat's Server 4 is up and reachable at the moment. Its reported uptime shows a restart about 5 days 1 hours ago. Over the past full 6 days it stayed up for 144 of 144 hours, or 100%. Rust Going Deep has had it on record since 20 October 2026.

What Rust version is Hat's Server 4 on?

Rust network protocol 2635 and build 168837 is what Hat's Server 4 runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does Hat's Server 4 wipe?

Too few wipes are on record for Hat's Server 4 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 25 days 21 hours.

Rules and settings

What settings are in place on Hat's Server 4?

No gather rate appears in the name of Hat's Server 4. Group size is capped at 50 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on Hat's Server 4?

The map on Hat's Server 4 is procedural and size 4,750, generated by the game with seed 1337. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.

Player stats

What's the population like on Hat's Server 4?

0 players are on Hat's Server 4 as you read this. Over the past week it has drawn 0 players on average.

What position does Hat's Server 4 hold in the server rankings?

Over the last seven days, Hat's Server 4 is #15,349 by player hours, among the top 70% of all ranked servers.

Join info

How do you get into Hat's Server 4?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 166.1.120.60:28024.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2635,gmrust,cs168837,ts50,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp0
Max players The slot count is 0.
ts50
Group limit Teams max out at 50.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168837
Build This server runs build 168837.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.