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Dive report

Jonathan Map Test

Offline 167.160.86.120:28015 checked 12d ago

moddedoxidepve
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,963ranktop 71%
29d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 12:31 UTC29d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Jonathan Map Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Jonathan Map Test: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Jonathan Map Test?

The server browser shows these tags for Jonathan Map Test: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Where can you find Jonathan Map Test?

Jonathan Map Test does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 167.160.86.120:28015.

Is Jonathan Map Test up, and how often does it stay online?

The server Jonathan Map Test is not reachable at the moment; the last sighting was 12 days ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Jonathan Map Test?

On Linux, Jonathan Map Test runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Jonathan Map Test wipe?

The wipes recorded for Jonathan Map Test are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 29 days 7 hours.

What happens on wipe day at Jonathan Map Test?

The average peak across recent wipes is 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Map and rules

Which rules and settings is Jonathan Map Test running?

Its name does not state a gather rate for Jonathan Map Test. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on Jonathan Map Test?

A procedural map, generated by the game, is in play on Jonathan Map Test.

Player count

How many players are on Jonathan Map Test?

The last sighting of Jonathan Map Test was 12 days ago; it is offline right now.

Where does Jonathan Map Test sit in the rankings?

Over the last seven days, Jonathan Map Test is #15,963 by player hours, among the top 71% of all ranked servers.

Join info

What's the process to join Jonathan Map Test?

To join, open Rust, hit F1, and enter client.connect 167.160.86.120:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs164530
Build It's on build 164530.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.