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Dive report

DystopiaX

Online 167.179.160.122:28015 checked 12m ago

moddedoxide
Drop in
2/ 10 players now 20% full
17-day averagepeak 3
#4,093ranktop 18%
7d agolast wipeno schedule published
6d 19hnext wipeSat 24 Oct, 22:33 UTC

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Saturday 24 October, 22:33 UTC, in 6d 19h. Every Saturday at 22:33 UTC · low confidence

usual gap7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 6d 19h
    Sat 24 Oct, 22:33 UTC
  • 13d 19h
    Sat 31 Oct, 22:33 UTC
  • 18d 16h
    Thu 5 Nov, 19:00 UTC
    FW
  • 20d 19h
    Sat 7 Nov, 22:33 UTC
  • 27d 19h
    Sat 14 Nov, 22:33 UTC
  • 34d 19h
    Sat 21 Nov, 22:33 UTC
  • 41d 19h
    Sat 28 Nov, 22:33 UTC

The first 48 hours of its last wipes

Sat 10 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 22:33 UTC7d ago 2 – running 1
Sat 3 Oct, 21:16 UTC14d ago 1 held half 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does DystopiaX appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry DystopiaX are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on DystopiaX?

The server browser shows these tags for DystopiaX: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): The build number is 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the performance like on DystopiaX?

Average server fps for the last 48 hours was 105, and the lowest was 57. The entity count reached a high of 113,089, covering buildings, deployables and everything else. Memory use peaked at 4,619 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of DystopiaX?

DystopiaX does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 167.179.160.122:28015.

How reliable is DystopiaX?

Right now DystopiaX is online. The uptime it gives puts the last restart at roughly 3 hours ago. It was up 93% of the time over the last full 7 days, 157 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for DystopiaX?

On Linux, DystopiaX runs Rust network protocol 2634 and build 167584. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does DystopiaX follow for wipes?

DystopiaX follows a every Saturday at 22:33 UTC wipe pattern. Saturday 24 October at 22:33 UTC is when the next wipe is due. 7 days 4 hours is how long ago this world came into being.

What can you expect on wipe day at DystopiaX?

Across its recent wipes, the average busiest point drew 2 players. On the latest wipe, 4 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

Settings and map

What settings and rules have been applied to DystopiaX?

Its name does not state a gather rate for DystopiaX. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on DystopiaX?

DystopiaX uses a procedural map of size 4,500 with seed 6738, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is DystopiaX busy?

Out of 10 slots, 2 are filled on DystopiaX right now. The seven-day average is 1 players, with a peak of 3. Over the last 48 hours, 22:00 UTC drew the most players, 3 on average.

What position does DystopiaX hold in the server rankings?

For player hours in the last seven days, DystopiaX ranks #4,093, within the top 18% of ranked servers.

How to join

What's the way to join DystopiaX?

To join, open Rust, hit F1, and enter client.connect 167.179.160.122:28015. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://dystopiax.davistech.com.au/.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167584
Build The build number is 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.