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Dive report

King's Gambit

Online 168.100.160.35:28033 checked 10m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 5
#4,401ranktop 20%
2d agolast wipeno schedule published
4d 10hnext wipeThu 22 Oct, 19:34 UTC

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

01020304010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 22 October, 19:34 UTC, in 4d 10h. Every Thursday at 19:34 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  • 4d 10h
    Thu 22 Oct, 19:34 UTC
  • 11d 10h
    Thu 29 Oct, 19:34 UTC
  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 10h
    Thu 12 Nov, 19:34 UTC
  • 32d 10h
    Thu 19 Nov, 19:34 UTC
  • 39d 10h
    Thu 26 Nov, 19:34 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:34 UTC2d ago 5 – running 0
Thu 8 Oct, 19:54 UTC9d ago 5 halved by day 2 7 days 1
Thu 1 Oct, 18:03 UTC FW16d ago 5 halved by day 3 7.1 days 0
Thu 24 Sep, 19:22 UTC23d ago 5 halved by day 1 6.9 days 1
Thu 17 Sep, 19:45 UTC30d ago 5 halved by day 3 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does King's Gambit appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include King's Gambit: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on King's Gambit?

gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list King's Gambit puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is King's Gambit lag-free?

Average server fps for the last 48 hours was 30, and the lowest was 26. At its peak it carried 138,509 entities, including buildings and deployables. Memory use peaked at 5,981 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find King's Gambit?

There is no published region for King's Gambit. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 168.100.160.35:28033.

Is King's Gambit up, and how often does it stay online?

Right now King's Gambit is online. Its reported uptime shows a restart about 2 days 11 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is King's Gambit on?

On Linux, King's Gambit runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does King's Gambit wipe?

The wipe rhythm for King's Gambit is every Thursday at 19:34 UTC. Thursday 22 October at 19:34 UTC is when the next wipe is due. 2 days 13 hours is how long ago this world came into being.

What happens on wipe day at King's Gambit?

Recent wipes have averaged a busiest crowd of 5 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 2.5.

Map and rules

What settings and rules have been applied to King's Gambit?

No gather rate appears in the name of King's Gambit. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on King's Gambit?

King's Gambit uses a procedural map of size 4,600 with seed 1678659534, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is King's Gambit busy?

King's Gambit is holding 0 players on its 50 slots at the moment. For the past week, players averaged 0 with a high of 5. Over the last 48 hours, 21:00 UTC drew the most players, 3 on average.

What position does King's Gambit hold in the server rankings?

For player hours in the last seven days, King's Gambit ranks #4,401, within the top 20% of ranked servers.

Join info

What's the way to join King's Gambit?

To join, open Rust, hit F1, and enter client.connect 168.100.160.35:28033. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://discord.com/invite/SAjj6qD9he.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.