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Dive report

[EU] RustEZ Dev

Offline 168.100.161.162:29013 checked 16d ago

moddedcarbonpve
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#16,275ranktop 69%
21d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [EU] RustEZ Dev appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [EU] RustEZ Dev: EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on [EU] RustEZ Dev?

[EU] RustEZ Dev's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166257 (Build): The build number is 166257; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is [EU] RustEZ Dev in?

No region tag comes from [EU] RustEZ Dev, though the name points to Europe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 168.100.161.162:29013.

How reliable is [EU] RustEZ Dev?

[EU] RustEZ Dev is down at the moment; it was last up 16 days 16 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 26 September 2026.

What Rust version is [EU] RustEZ Dev on?

Rust network protocol 2634 and build 166257 is what [EU] RustEZ Dev runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does [EU] RustEZ Dev wipe?

The wipes recorded for [EU] RustEZ Dev are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 21 days 18 hours ago.

Settings and map

What settings and rules have been applied to [EU] RustEZ Dev?

The name of [EU] RustEZ Dev contains no gather rate. The group limit is the game's default of 8 players. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

What's the map on [EU] RustEZ Dev?

A game-generated procedural map of size 4,750 with seed 731788173 is in play on [EU] RustEZ Dev. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.

Player count

What's the population like on [EU] RustEZ Dev?

Right now [EU] RustEZ Dev is offline, with its last appearance 16 days 16 hours ago.

Where does [EU] RustEZ Dev sit in the rankings?

Over the last seven days, [EU] RustEZ Dev is #16,275 by player hours, among the top 69% of all ranked servers.

Join info

What's the process to join [EU] RustEZ Dev?

Open Rust and press F1, then type client.connect 168.100.161.162:29013. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://rustez.com/.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,gmvanilla,cs166257,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp100
Max players It holds 100 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166257
Build The build number is 166257.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.