ScareHouse
Offline 168.100.161.242:28110 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 172/ 225
- 132/ 100
- 354/ 1000
- 27/ 700
Quick answers
Tags and search
Where does ScareHouse appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ScareHouse are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on ScareHouse?
gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162929 (Build): The build number is 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list ScareHouse puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find ScareHouse?
There is no published region for ScareHouse. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 168.100.161.242:28110.
How reliable is ScareHouse?
Right now ScareHouse is offline, having last been seen 19 days 6 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for ScareHouse?
Rust network protocol 2633 and build 162929 is what ScareHouse runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
When does ScareHouse wipe?
The wipes recorded for ScareHouse are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 44 days 14 hours is how long ago this world came into being.
Map and rules
What settings are in place on ScareHouse?
The name of ScareHouse contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on ScareHouse?
A game-generated procedural map of size 1,000 with seed 666 is in play on ScareHouse. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.
Player count
How many players are on ScareHouse?
Right now ScareHouse is offline, with its last appearance 19 days 6 hours ago.
What position does ScareHouse hold in the server rankings?
For player hours in the last seven days, ScareHouse ranks #16,921, within the top 71% of ranked servers.
Join info
What's the process to join ScareHouse?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 168.100.161.242:28110. You can find its website at https://discord.com/invite/tommygun.