CSL Scrim - DM
Offline 168.100.161.27:28100 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 310/ 400
- 182/ 225
- 129/ 100
- 381/ 1000
- 31/ 700
Quick answers
Tags and search
Where does CSL Scrim - DM appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry CSL Scrim - DM are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on CSL Scrim - DM?
gmvanilla (Game mode): The mode is vanilla survival; mp64 (Max players): It holds 64 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list CSL Scrim - DM puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is CSL Scrim - DM in?
No region comes from CSL Scrim - DM. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 168.100.161.27:28100.
Is CSL Scrim - DM up, and how often does it stay online?
Right now CSL Scrim - DM is offline, having last been seen 19 days 17 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 26 September 2026.
What Rust version is CSL Scrim - DM on?
The version on CSL Scrim - DM is Rust network protocol 2633 and build 165217, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
When does CSL Scrim - DM wipe?
The wipes recorded for CSL Scrim - DM are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 21 days 20 hours ago.
Map and rules
What settings are in place on CSL Scrim - DM?
Its name does not state a gather rate for CSL Scrim - DM. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Player stats
How many players are on CSL Scrim - DM?
CSL Scrim - DM was last seen 19 days 17 hours ago and is offline as you read this.
What's CSL Scrim - DM's rank among Rust servers?
Over the last seven days, CSL Scrim - DM is #16,966 by player hours, among the top 71% of all ranked servers.
Join info
What's the process to join CSL Scrim - DM?
Open Rust and press F1, then type client.connect 168.100.161.27:28100. Alternatively, click Launch Rust on this page to join via Steam.