CSL Scrim - Dune
Offline 168.100.161.27:28300 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 172/ 225
- 132/ 100
- 354/ 1000
- 27/ 700
Quick answers
Tags and filters
Where does CSL Scrim - Dune appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include CSL Scrim - Dune: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on CSL Scrim - Dune?
CSL Scrim - Dune's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp64 (Max players): There are 64 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find CSL Scrim - Dune?
CSL Scrim - Dune does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 168.100.161.27:28300.
Is CSL Scrim - Dune up, and how often does it stay online?
CSL Scrim - Dune is down at the moment; it was last up 19 days 16 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 26 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for CSL Scrim - Dune?
Rust network protocol 2633 and build 165217 is what CSL Scrim - Dune runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does CSL Scrim - Dune follow for wipes?
CSL Scrim - Dune's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 21 days 19 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is CSL Scrim - Dune running?
Its name does not state a gather rate for CSL Scrim - Dune. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Player stats
Is CSL Scrim - Dune busy?
CSL Scrim - Dune was last seen 19 days 16 hours ago and is offline as you read this.
What's CSL Scrim - Dune's rank among Rust servers?
Over the last seven days, CSL Scrim - Dune is #16,966 by player hours, among the top 71% of all ranked servers.
How to join
How do you get into CSL Scrim - Dune?
Open Rust and press F1, then type client.connect 168.100.161.27:28300. Alternatively, click Launch Rust on this page to join via Steam.