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Dive report

Vitality 2x Monthly MAP PREVIEW

Online 168.100.163.159:28036 checked 9m ago

2x moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 12
#5,971ranktop 27%
3d agolast wipeno schedule published
3d 7hnext wipeWed 21 Oct, 17:31 UTC

Players

AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Wednesday 21 October, 17:31 UTC, in 3d 7h. Every Wednesday at 17:31 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak13players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 3d 7h
    Wed 21 Oct, 17:31 UTC
  • 10d 7h
    Wed 28 Oct, 17:31 UTC
  • 17d 7h
    Wed 4 Nov, 17:31 UTC
  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  • 24d 7h
    Wed 11 Nov, 17:31 UTC
  • 31d 7h
    Wed 18 Nov, 17:31 UTC
  • 38d 7h
    Wed 25 Nov, 17:31 UTC

The first 48 hours of its last wipes

Wed 14 OctWed 30 SepWed 23 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:31 UTC3d ago 12 – running 0
Wed 30 Sep, 18:28 UTC17d ago 17 halved by day 1 14 days 2
Wed 23 Sep, 18:18 UTC24d ago 9 halved by day 1 7 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Vitality 2x Monthly MAP PREVIEW appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Vitality 2x Monthly MAP PREVIEW are: 2x Rust servers and Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

What's the meaning of the tags on Vitality 2x Monthly MAP PREVIEW?

The server browser shows these tags for Vitality 2x Monthly MAP PREVIEW: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of Vitality 2x Monthly MAP PREVIEW?

There is no published region for Vitality 2x Monthly MAP PREVIEW. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 168.100.163.159:28036.

Is Vitality 2x Monthly MAP PREVIEW up, and how often does it stay online?

Right now Vitality 2x Monthly MAP PREVIEW is online. Over the past full 7 days it stayed up for 131 of 168 hours, or 78%. Rust Going Deep has had it on record since 16 September 2026.

What Rust version is Vitality 2x Monthly MAP PREVIEW on?

On Linux, Vitality 2x Monthly MAP PREVIEW runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Vitality 2x Monthly MAP PREVIEW wipe?

Vitality 2x Monthly MAP PREVIEW follows a every Wednesday at 17:31 UTC wipe pattern. Expect the next wipe on Wednesday 21 October at 17:31 UTC. This world has been running since 3 days 15 hours ago.

What happens on wipe day at Vitality 2x Monthly MAP PREVIEW?

The average peak across recent wipes is 13 players. The peak crowd on the latest wipe came 1 hours in. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. Otherwise, the crowd sank below half by day 1.

Settings and map

What settings and rules have been applied to Vitality 2x Monthly MAP PREVIEW?

The name says it: Vitality 2x Monthly MAP PREVIEW is a 2x gather server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Player stats

What's the population like on Vitality 2x Monthly MAP PREVIEW?

Vitality 2x Monthly MAP PREVIEW is holding 0 players on its 50 slots at the moment. For the past week, players averaged 0 with a high of 12. Over the last 48 hours, 20:00 UTC drew the most players, 0 on average.

What's Vitality 2x Monthly MAP PREVIEW's rank among Rust servers?

Over the last seven days, Vitality 2x Monthly MAP PREVIEW is #5,971 by player hours, among the top 27% of all ranked servers.

Join info

How do you get into Vitality 2x Monthly MAP PREVIEW?

To join, open Rust, hit F1, and enter client.connect 168.100.163.159:28036. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.