Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2
Online 168.119.64.99:50000 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:38 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 11/ 100
- 4/ 100
- 0/ 10
- 4/ 100
- 3/ 100
- 2/ 50
Quick answers
Tags and listings
Where does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 are: Modded Rust servers and Rust aim training servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
The server browser shows these tags for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 lag-free?
Average server fps for the last 48 hours was 239, and the lowest was 222. At its peak it carried 1,769 entities, including buildings and deployables. The top memory figure was 973 MB. Players experience lag when fps drops and entities climb.
Where can you find Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
No region comes from Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 168.119.64.99:50000.
Is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 up, and how often does it stay online?
Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is up and reachable at the moment. According to its reported uptime, the last restart was about 10 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
The version on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 wipe?
Too few wipes are on record for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 15 days 11 hours ago.
What happens on wipe day at Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
The average peak across recent wipes is 0 players. 1 hours after the latest wipe started, the crowd hit its peak.
Settings and map
Which rules and settings is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 running?
The name of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 uses a procedural map of size 1,000 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.
Population
What's the population like on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is holding 0 players on its 40 slots at the moment. The seven-day average is 0 players, with a peak of 1. At 19:00 UTC in the last 48 hours, the average reached its highest: 0 players.
What position does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 hold in the server rankings?
Over the last seven days, Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is #9,221 by player hours, among the top 42% of all ranked servers.
Join info
How do you get into Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
To join, open Rust, hit F1, and enter client.connect 168.119.64.99:50000. Or click Launch Rust on this page to open the game through Steam and connect.