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Dive report

HoodRust Test - 4000 Map

Offline 168.140.254.78:28015 checked 25d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,491ranktop 67%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 04:19 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does HoodRust Test - 4000 Map appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry HoodRust Test - 4000 Map are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on HoodRust Test - 4000 Map?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; rustmaps (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one — that is the tag list HoodRust Test - 4000 Map puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find HoodRust Test - 4000 Map?

No region comes from HoodRust Test - 4000 Map. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 168.140.254.78:28015.

Is HoodRust Test - 4000 Map up, and how often does it stay online?

The server HoodRust Test - 4000 Map is not reachable at the moment; the last sighting was 25 days 4 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 23 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for HoodRust Test - 4000 Map?

On Windows, HoodRust Test - 4000 Map runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.

Wipe schedule

When does HoodRust Test - 4000 Map wipe?

Too few wipes are on record for HoodRust Test - 4000 Map to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 25 days 6 hours.

What happens on wipe day at HoodRust Test - 4000 Map?

The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 0 hours in.

Rules and settings

What settings and rules have been applied to HoodRust Test - 4000 Map?

No gather rate appears in the name of HoodRust Test - 4000 Map. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Population

What's the population like on HoodRust Test - 4000 Map?

The last sighting of HoodRust Test - 4000 Map was 25 days 4 hours ago; it is offline right now.

Where does HoodRust Test - 4000 Map sit in the rankings?

Over the last seven days, HoodRust Test - 4000 Map is #15,491 by player hours, among the top 67% of all ranked servers.

How to join

How do you get into HoodRust Test - 4000 Map?

Open Rust and press F1, then type client.connect 168.140.254.78:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build It's on build 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Other

rustmaps
Custom tag It's a custom tag, set by the owner or a plugin, not a standard one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.