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Dive report

Test Server Alpha

Offline 169.1.180.45:28015 checked 10d ago

moddedoxide
Drop in
1/ 100 players now 1% full
07-day averagepeak –
#14,430ranktop 65%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Test Server Alpha appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Test Server Alpha: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Test Server Alpha?

gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167058 (Build): The build number is 167058; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Test Server Alpha puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the location of Test Server Alpha?

No region comes from Test Server Alpha. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 169.1.180.45:28015.

What's the uptime like for Test Server Alpha?

Test Server Alpha is down at the moment; it was last up 10 days 14 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 7 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Test Server Alpha?

On Windows, Test Server Alpha runs Rust network protocol 2634 and build 167058. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does Test Server Alpha follow for wipes?

Too few wipes are on record for Test Server Alpha to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 10 days 15 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to Test Server Alpha?

The name of Test Server Alpha contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on Test Server Alpha?

The map on Test Server Alpha is procedural, made by the game.

Population

How many players are on Test Server Alpha?

The last sighting of Test Server Alpha was 10 days 14 hours ago; it is offline right now.

Where does Test Server Alpha sit in the rankings?

For player hours in the last seven days, Test Server Alpha ranks #14,430, within the top 65% of ranked servers.

How to join

What's the process to join Test Server Alpha?

Open Rust and press F1, then type client.connect 169.1.180.45:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players It holds 100 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167058
Build The build number is 167058.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.