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Dive report

[AU] Rust Aus PvE | Monthly | High Gather

Offline 169.155.124.63:19200 checked 18h ago

monthly wipes vanillamoddedcarbon
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
16d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123410:0016:0021:0003:0008:0014:00

Hourly average and peak, UTC.

Server performance

010020030040010:0016:0021:0003:0008:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

usual gap5.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:35 UTC16d ago 1 – running 0
Wed 30 Sep, 09:27 UTC17d ago 1 – 1.8 days 0
Sun 20 Sep, 11:44 UTC27d ago 1 halved by day 1 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [AU] Rust Aus PvE | Monthly | High Gather appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [AU] Rust Aus PvE | Monthly | High Gather: Oceania Rust servers and Modded Rust servers. You can find it on the server list by these filters: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on [AU] Rust Aus PvE | Monthly | High Gather?

The server browser shows these tags for [AU] Rust Aus PvE | Monthly | High Gather: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the performance like on [AU] Rust Aus PvE | Monthly | High Gather?

Average server fps for the last 48 hours was 216, and the lowest was 122. At its peak it carried 93,956 entities, including buildings and deployables. Memory use peaked at 2,917 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is [AU] Rust Aus PvE | Monthly | High Gather in?

The name of [AU] Rust Aus PvE | Monthly | High Gather points to Oceania, even without a region tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 169.155.124.63:19200.

What's the uptime like for [AU] Rust Aus PvE | Monthly | High Gather?

The server [AU] Rust Aus PvE | Monthly | High Gather is not reachable at the moment; the last sighting was 18 hours ago. According to its reported uptime, the last restart was about 2 days 11 hours ago. In the last full 7 days, 117 of 168 hours were online, 70% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is [AU] Rust Aus PvE | Monthly | High Gather on?

On Linux, [AU] Rust Aus PvE | Monthly | High Gather runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does [AU] Rust Aus PvE | Monthly | High Gather follow for wipes?

The only wipe [AU] Rust Aus PvE | Monthly | High Gather takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 16 days 3 hours. Wipes are scheduled monthly, as shown in its tags.

What can you expect on wipe day at [AU] Rust Aus PvE | Monthly | High Gather?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 15 hours in. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 1.

Map and rules

Which rules and settings is [AU] Rust Aus PvE | Monthly | High Gather running?

Its name does not state a gather rate for [AU] Rust Aus PvE | Monthly | High Gather. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. Its own word for it is vanilla: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.

What's the map on [AU] Rust Aus PvE | Monthly | High Gather?

A game-generated procedural map of size 4,000 with seed 1 is in play on [AU] Rust Aus PvE | Monthly | High Gather. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on [AU] Rust Aus PvE | Monthly | High Gather?

Right now [AU] Rust Aus PvE | Monthly | High Gather is offline, with its last appearance 18 hours ago. Over the past week it has drawn 0 players on average.

What position does [AU] Rust Aus PvE | Monthly | High Gather hold in the server rankings?

For player hours in the last seven days, [AU] Rust Aus PvE | Monthly | High Gather ranks #15,843, within the top 72% of ranked servers.

How to join

What's the way to join [AU] Rust Aus PvE | Monthly | High Gather?

To join, open Rust, hit F1, and enter client.connect 169.155.124.63:19200. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players There are 100 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.