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Dive report

Private PvP Lab

Offline 169.254.21.69:24536 checked 2d ago

moddedcarbon
Drop in
1/ 2 players now 50% full
07-day averagepeak 1
#14,778ranktop 67%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Private PvP Lab appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Private PvP Lab are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on Private PvP Lab?

The server browser shows these tags for Private PvP Lab: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of Private PvP Lab?

No region comes from Private PvP Lab. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 169.254.21.69:24536.

How reliable is Private PvP Lab?

Private PvP Lab is down at the moment; it was last up 2 days 12 hours ago. It was up 0% of the time over the last full 2 days, 0 of 48 hours. The first sighting by Rust Going Deep was on 15 October 2026.

What Rust version is Private PvP Lab on?

On Windows, Private PvP Lab runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does Private PvP Lab follow for wipes?

Private PvP Lab's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 2 days 16 hours.

Rules and settings

Which rules and settings is Private PvP Lab running?

Its name does not state a gather rate for Private PvP Lab. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

What's the map on Private PvP Lab?

Private PvP Lab uses a game-generated procedural map.

Population

How many players are on Private PvP Lab?

Private PvP Lab was last seen 2 days 12 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1.

What position does Private PvP Lab hold in the server rankings?

Over the last seven days, Private PvP Lab is #14,778 by player hours, among the top 67% of all ranked servers.

Join info

What's the process to join Private PvP Lab?

To join, open Rust, hit F1, and enter client.connect 169.254.21.69:24536. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp2,ptsw,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players The slot count is 2.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.