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Dive report

TestServer

Offline 170.133.32.41:28086 checked 1d ago

moddedoxide
Drop in
1/ 5 players now 20% full
17-day averagepeak 1
#13,334ranktop 60%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
00.250.50.75119:0020:00Wiped Fri 16 Oct, 19:27 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep16 Oct18 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 19:27 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does TestServer appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TestServer: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on TestServer?

The server browser shows these tags for TestServer: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of TestServer?

TestServer does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 170.133.32.41:28086.

How reliable is TestServer?

TestServer is down at the moment; it was last up 31 hours ago. It was up 1% of the time over the last full 7 days, 2 of 168 hours. The first sighting by Rust Going Deep was on 20 September 2026.

What Rust version is TestServer on?

Rust network protocol 2634 and build 167781 is what TestServer runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

How often does TestServer wipe?

Too few wipes are on record for TestServer to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 32 hours is how long ago this world came into being.

Rules and settings

What settings are in place on TestServer?

The name of TestServer contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on TestServer?

A procedural map, generated by the game, is in play on TestServer.

Player stats

What's the population like on TestServer?

TestServer was last seen 31 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1. Over the last 48 hours, 20:00 UTC drew the most players, 1 on average.

What's TestServer's rank among Rust servers?

For player hours in the last seven days, TestServer ranks #13,334, within the top 60% of ranked servers.

How to join

How do you get into TestServer?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 170.133.32.41:28086.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players There are 5 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.