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Dive report

10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies

Online 170.23.230.165:25587 checked 10m ago

moddedoxide
Drop in
2/ 50 players now 4% full
07-day averagepeak 2
#6,227ranktop 28%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct10 Oct14 Oct18 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:32 UTC16d ago 1 – running 0
Tue 29 Sep, 23:11 UTC18d ago 1 held half 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies: Modded Rust servers and Best Rust zombie servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?

The server browser shows these tags for 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): It's on build 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies lag-free?

Average server fps for the last 48 hours was 95, and the lowest was 57. Buildings, deployables and all other world objects added up to as many as 222,517 entities. 8,279 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies in?

There is no published region for 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 170.23.230.165:25587.

What's the uptime like for 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?

Right now 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies is online. Its reported uptime shows a restart about 16 days 8 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 27 September 2026.

What is the Rust version for 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?

Rust network protocol 2634 and build 166494 is what 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies wipe?

10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 16 days 10 hours is how long ago this world came into being.

What happens on wipe day at 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 34 hours in. The crowd held above half that peak until the next wipe in 100% of recent wipes.

Rules and settings

What settings are in place on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?

No gather rate appears in the name of 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?

A game-generated procedural map of size 6,000 with seed 846597 is in play on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies busy?

10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies is holding 2 players on its 50 slots at the moment. The seven-day average is 0 players, with a peak of 2. At 13:00 UTC in the last 48 hours, the average reached its highest: 2 players.

Where does 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies sit in the rankings?

Over the last seven days, 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies is #6,227 by player hours, among the top 28% of all ranked servers.

Join info

How do you get into 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?

Open Rust and press F1, then type client.connect 170.23.230.165:25587. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build It's on build 166494.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.