Private Rust Server
Offline 170.62.100.151:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 849/ 100
- 116/ 400
- 112/ 245
- 129/ 100
- 281/ 1000
- 20/ 700
Quick answers
Tags and listings
Where does Private Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Private Rust Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Private Rust Server?
The server browser shows these tags for Private Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): It's on build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Private Rust Server in?
Private Rust Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 170.62.100.151:28015.
What's the uptime like for Private Rust Server?
Private Rust Server is down at the moment; it was last up 29 days 3 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 18 September 2026 is when Rust Going Deep first saw it.
What Rust version is Private Rust Server on?
On Linux, Private Rust Server runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe details
When does Private Rust Server wipe?
Too few wipes are on record for Private Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 29 days 5 hours is how long ago this world came into being.
Settings and map
Which rules and settings is Private Rust Server running?
Its name does not state a gather rate for Private Rust Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. The server does not run Valve's anti-cheat, VAC.
Which map is active on Private Rust Server?
Private Rust Server uses a game-generated procedural map.
Player count
Is Private Rust Server busy?
Right now Private Rust Server is offline, with its last appearance 29 days 3 hours ago.
What's Private Rust Server's rank among Rust servers?
Over the last seven days, Private Rust Server is #15,428 by player hours, among the top – of all ranked servers.
Join info
What's the way to join Private Rust Server?
Open Rust and press F1, then type client.connect 170.62.100.151:28015. Alternatively, click Launch Rust on this page to join via Steam.