Kordyva Oxide Acceptance | SA
Online 170.81.87.230:28115 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 04:14 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and search
Where does Kordyva Oxide Acceptance | SA appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Kordyva Oxide Acceptance | SA are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on Kordyva Oxide Acceptance | SA?
gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Kordyva Oxide Acceptance | SA puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Is Kordyva Oxide Acceptance | SA lag-free?
The last 48 hours saw an average of 156 server fps, never dropping below 112. The entity count reached a high of 142,419, covering buildings, deployables and everything else. 2,894 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
Where can you find Kordyva Oxide Acceptance | SA?
There is no published region for Kordyva Oxide Acceptance | SA. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 170.81.87.230:28115.
How reliable is Kordyva Oxide Acceptance | SA?
Kordyva Oxide Acceptance | SA is up and reachable at the moment. According to its reported uptime, the last restart was about 2 hours ago. Uptime hit 100% over the last 1 full day, with 24 of 24 hours online. 16 October 2026 is when Rust Going Deep first saw it.
What Rust version is Kordyva Oxide Acceptance | SA on?
Rust network protocol 2634 and build 167781 is what Kordyva Oxide Acceptance | SA runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does Kordyva Oxide Acceptance | SA follow for wipes?
The wipes recorded for Kordyva Oxide Acceptance | SA are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 28 hours.
Rules and settings
What settings and rules have been applied to Kordyva Oxide Acceptance | SA?
No gather rate appears in the name of Kordyva Oxide Acceptance | SA. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on Kordyva Oxide Acceptance | SA?
The map on Kordyva Oxide Acceptance | SA is procedural and size 5,000, generated by the game with seed 123456. RustMaps can display it from this page because the same size and seed yield the same map.
Population
How many players are on Kordyva Oxide Acceptance | SA?
Right now 0 players are on Kordyva Oxide Acceptance | SA, which has 500 slots. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 05:00 UTC drew the most players, 1 on average.
What position does Kordyva Oxide Acceptance | SA hold in the server rankings?
For player hours in the last seven days, Kordyva Oxide Acceptance | SA ranks #12,532, within the top 57% of ranked servers.
Getting in
How do you get into Kordyva Oxide Acceptance | SA?
To join, open Rust, hit F1, and enter client.connect 170.81.87.230:28115. Or click Launch Rust on this page to open the game through Steam and connect.