RustProject DEV
Offline 171.225.248.104:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:41 UTC13d ago | 1 | – | running | 1 |
| Thu 1 Oct, 19:18 UTC FW16d ago | 1 | held half | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 19/ 100
- 179/ 400
- 119/ 225
- 124/ 100
- 167/ 1000
- 9/ 700
Quick answers
Tags and search
Where does RustProject DEV appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustProject DEV are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RustProject DEV?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list RustProject DEV puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find RustProject DEV?
RustProject DEV does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 171.225.248.104:28015.
How reliable is RustProject DEV?
Right now RustProject DEV is offline, having last been seen 12 days 20 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 28 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for RustProject DEV?
On Windows, RustProject DEV runs Rust network protocol 2634 and build 166494. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does RustProject DEV follow for wipes?
RustProject DEV's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 13 days 17 hours.
What happens on wipe day at RustProject DEV?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 2 hours in. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.
Rules and settings
What settings are in place on RustProject DEV?
No gather rate appears in the name of RustProject DEV. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on RustProject DEV?
The map on RustProject DEV is procedural, made by the game.
Player stats
How many players are on RustProject DEV?
The last sighting of RustProject DEV was 12 days 20 hours ago; it is offline right now.
What's RustProject DEV's rank among Rust servers?
Over the last seven days, RustProject DEV is #13,809 by player hours, among the top 61% of all ranked servers.
How to join
What's the process to join RustProject DEV?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 171.225.248.104:28015.