RustProject DEV
Offline 171.225.248.141:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 303/ 400
- 186/ 225
- 120/ 100
- 388/ 1000
- 30/ 700
Quick answers
Tags and filters
Where does RustProject DEV appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustProject DEV: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on RustProject DEV?
The server browser shows these tags for RustProject DEV: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): The build number is 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find RustProject DEV?
There is no published region for RustProject DEV. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 171.225.248.141:28015.
Is RustProject DEV up, and how often does it stay online?
The server RustProject DEV is not reachable at the moment; the last sighting was 11 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 6 October 2026.
What Rust version is RustProject DEV on?
The version on RustProject DEV is Rust network protocol 2634 and build 166494, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does RustProject DEV follow for wipes?
Too few wipes are on record for RustProject DEV to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 13 days 21 hours.
Settings and map
What settings are in place on RustProject DEV?
Its name does not state a gather rate for RustProject DEV. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on RustProject DEV?
RustProject DEV uses a game-generated procedural map.
Player stats
How many players are on RustProject DEV?
The last sighting of RustProject DEV was 11 days 16 hours ago; it is offline right now.
What's RustProject DEV's rank among Rust servers?
For player hours in the last seven days, RustProject DEV ranks #13,777, within the top 62% of ranked servers.
Join info
What's the way to join RustProject DEV?
To join, open Rust, hit F1, and enter client.connect 171.225.248.141:28015. Or click Launch Rust on this page to open the game through Steam and connect.