ServerHub
Offline 171.88.110.30:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and listings
Where does ServerHub appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerHub are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on ServerHub?
The server browser shows these tags for ServerHub: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of ServerHub?
No region comes from ServerHub. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 171.88.110.30:28015.
How reliable is ServerHub?
ServerHub is down at the moment; it was last up 19 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 27 September 2026.
What Rust version is ServerHub on?
Rust network protocol 2633 and build 165217 is what ServerHub runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does ServerHub follow for wipes?
Too few wipes are on record for ServerHub to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 42 days 3 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to ServerHub?
No gather rate appears in the name of ServerHub. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on ServerHub?
The map on ServerHub is procedural, made by the game.
Population
Is ServerHub busy?
ServerHub was last seen 19 days 21 hours ago and is offline as you read this.
What's ServerHub's rank among Rust servers?
For player hours in the last seven days, ServerHub ranks #16,955, within the top 71% of ranked servers.
Getting in
How do you get into ServerHub?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 171.88.110.30:28015.