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Dive report

Plugin Test Server

Offline 172.105.105.17:28017 checked 6h ago

moddedoxide
Drop in
0/ 10 players now 0% full
17-day averagepeak 1
#9,253ranktop 42%
9h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
00.250.50.75102:0003:0004:00Wiped Sun 18 Oct, 02:18 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep30 Sep5 Oct9 Oct14 Oct18 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap16.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 02:18 UTC9h ago – – running 1
Thu 1 Oct, 22:47 UTC FW16d ago 0 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Plugin Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Plugin Test Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on Plugin Test Server?

The server browser shows these tags for Plugin Test Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is Plugin Test Server in?

There is no published region for Plugin Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 172.105.105.17:28017.

What's the uptime like for Plugin Test Server?

The server Plugin Test Server is not reachable at the moment; the last sighting was 6 hours ago. It was up 4% of the time over the last full 7 days, 6 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Plugin Test Server on?

The version on Plugin Test Server is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Plugin Test Server wipe?

Plugin Test Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 9 hours is how long ago this world came into being.

What happens on wipe day at Plugin Test Server?

The average peak across recent wipes is 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings are in place on Plugin Test Server?

Its name does not state a gather rate for Plugin Test Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on Plugin Test Server?

Plugin Test Server uses a game-generated procedural map.

Player stats

Is Plugin Test Server busy?

Plugin Test Server was last seen 6 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, 03:00 UTC drew the most players, 1 on average.

What position does Plugin Test Server hold in the server rankings?

For player hours in the last seven days, Plugin Test Server ranks #9,253, within the top 42% of ranked servers.

Getting in

How do you get into Plugin Test Server?

To join, open Rust, hit F1, and enter client.connect 172.105.105.17:28017. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players There are 10 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.