DaBubba's Rust
Offline 172.125.183.24:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 254/ 400
- 181/ 225
- 131/ 100
- 305/ 1000
- 21/ 700
Quick answers
Tags and listings
Where does DaBubba's Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include DaBubba's Rust: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on DaBubba's Rust?
DaBubba's Rust's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): There are 4 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find DaBubba's Rust?
No region comes from DaBubba's Rust. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 172.125.183.24:28015.
Is DaBubba's Rust up, and how often does it stay online?
DaBubba's Rust is down at the moment; it was last up 8 days 6 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 5 October 2026.
What Rust version is DaBubba's Rust on?
The version on DaBubba's Rust is Rust network protocol 2634 and build 167398, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
How often does DaBubba's Rust wipe?
The wipes recorded for DaBubba's Rust are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 12 days 11 hours.
Rules and settings
What settings are in place on DaBubba's Rust?
The name of DaBubba's Rust contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on DaBubba's Rust?
The map on DaBubba's Rust is procedural, made by the game.
Player count
Is DaBubba's Rust busy?
The last sighting of DaBubba's Rust was 8 days 6 hours ago; it is offline right now.
What's DaBubba's Rust's rank among Rust servers?
For player hours in the last seven days, DaBubba's Rust ranks #13,587, within the top 61% of ranked servers.
How to join
What's the way to join DaBubba's Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 172.125.183.24:28015.