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Dive report

CI test server

Offline 172.182.253.32:28015 checked 5d ago

vanillamoddedcarbon
Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does CI test server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry CI test server are: Modded Rust servers. The server list shows it under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on CI test server?

gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): It holds 40 players; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs167644 (Build): This server runs build 167644; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon — that is the tag list CI test server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find CI test server?

CI test server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 172.182.253.32:28015.

What's the uptime like for CI test server?

CI test server is down at the moment; it was last up 5 days 18 hours ago. It was up 0% of the time over the last full 5 days, 0 of 120 hours. 12 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for CI test server?

Rust network protocol 2635 and build 167644 is what CI test server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does CI test server wipe?

CI test server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 5 days 18 hours ago.

Rules and settings

What settings and rules have been applied to CI test server?

Its name does not state a gather rate for CI test server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. It describes itself as vanilla, meaning it's the vanilla game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is enabled.

What's the map on CI test server?

A procedural map, generated by the game, is in play on CI test server.

Player count

How many players are on CI test server?

CI test server was last seen 5 days 18 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.

What's CI test server's rank among Rust servers?

For player hours in the last seven days, CI test server ranks #15,843, within the top 72% of ranked servers.

Getting in

What's the process to join CI test server?

Open Rust and press F1, then type client.connect 172.182.253.32:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs167644,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp40
Max players It holds 40 players.
ts8
Group limit It uses the default team limit: 8.
v2635
Protocol The protocol is 2635; a different version won't get you in.
cs167644
Build This server runs build 167644.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.