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Dive report

Salvagers Private Server

Online 172.218.176.170:28015 checked 13m ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#12,740ranktop 58%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75116:0019:0023:0002:0006:0009:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct18 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 19:37 UTC14d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Salvagers Private Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Salvagers Private Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Salvagers Private Server?

The server browser shows these tags for Salvagers Private Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of Salvagers Private Server?

Salvagers Private Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 172.218.176.170:28015.

What's the uptime like for Salvagers Private Server?

Salvagers Private Server is live as of this check. In the last full 7 days, 9 of 168 hours were online, 5% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Salvagers Private Server?

On Windows, Salvagers Private Server runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does Salvagers Private Server wipe?

Too few wipes are on record for Salvagers Private Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 14 days 14 hours.

What happens on wipe day at Salvagers Private Server?

The average peak across recent wipes is 3 players. 20 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings and rules have been applied to Salvagers Private Server?

No gather rate appears in the name of Salvagers Private Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on Salvagers Private Server?

Salvagers Private Server uses a game-generated procedural map.

Population

How many players are on Salvagers Private Server?

Salvagers Private Server is holding 0 players on its 10 slots at the moment. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 16:00 UTC drew the most players, 1 on average.

Where does Salvagers Private Server sit in the rankings?

For player hours in the last seven days, Salvagers Private Server ranks #12,740, within the top 58% of ranked servers.

Getting in

What's the process to join Salvagers Private Server?

Open Rust and press F1, then type client.connect 172.218.176.170:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.