?
Online 172.240.123.100:25602 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 16:51 UTC21h ago | – | – | running | 0 |
| Fri 16 Oct, 20:54 UTC1d ago | – | – | – | 0 |
| Sun 4 Oct, 15:36 UTC13d ago | 1 | halved by day 2 | 12.2 days | 0 |
| Thu 1 Oct, 17:45 UTC FW16d ago | 2 | halved by day 1 | 2.9 days | 1 |
| Tue 29 Sep, 19:21 UTC18d ago | 2 | – | 1.9 days | 0 |
| Sat 19 Sep, 18:57 UTC28d ago | 2 | halved by day 1 | 10 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 292/ 400
- 176/ 225
- 125/ 100
- 393/ 1000
- 33/ 700
Quick answers
Tags and filters
Where does ? appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ?: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on ??
gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list ? puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Is ? lag-free?
Average server fps for the last 48 hours was 119, and the lowest was 82. Buildings, deployables and all other world objects added up to as many as 99,235 entities. Memory use peaked at 3,902 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of ??
There is no published region for ?. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 172.240.123.100:25602.
What's the uptime like for ??
Right now ? is online. The uptime it gives puts the last restart at roughly 8 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is ? on?
Rust network protocol 2634 and build 167781 is what ? runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does ? wipe?
No next wipe can be predicted for ?, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 20 hours ago.
What can you expect on wipe day at ??
The average peak across recent wipes is 2 players. 29 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 1.
Rules and settings
What settings are in place on ??
Its name does not state a gather rate for ?. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on ??
? uses a procedural map of size 4,000 with seed 265649668, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
Is ? busy?
Out of 40 slots, 0 are filled on ? right now. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.
What's ?'s rank among Rust servers?
Over the last seven days, ? is #8,634 by player hours, among the top 39% of all ranked servers.
Getting in
What's the process to join ??
To join, open Rust, hit F1, and enter client.connect 172.240.123.100:25602. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://mrga.craftingstore.net/.
