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Dive report

Rust Shitters

Online 172.240.13.37:25678 checked 11m ago

moddedoxide
Drop in
3/ 10 players now 30% full
47-day averagepeak 5
#6,265ranktop 28%
7h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
0246804:0005:0006:0008:0009:0010:00Wiped Sun 18 Oct, 04:18 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040004:0005:0006:0008:0009:0010:00Wiped Sun 18 Oct, 04:18 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 04:18 UTC7h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Rust Shitters appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust Shitters: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Rust Shitters?

Rust Shitters's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does Rust Shitters perform?

Average server fps for the last 48 hours was 240, and the lowest was 240. Buildings, deployables and all other world objects added up to as many as 17,029 entities. Memory use peaked at 1,134 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of Rust Shitters?

No region comes from Rust Shitters. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 172.240.13.37:25678.

Is Rust Shitters up, and how often does it stay online?

Right now Rust Shitters is online. According to its reported uptime, the last restart was about 5 hours ago. Rust Going Deep has had it on record since 18 October 2026.

What is the Rust version for Rust Shitters?

The version on Rust Shitters is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Rust Shitters wipe?

The wipes recorded for Rust Shitters are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 7 hours.

Rules and settings

What settings are in place on Rust Shitters?

Its name does not state a gather rate for Rust Shitters. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on Rust Shitters?

The map on Rust Shitters is procedural and size 2,000, generated by the game with seed 8407239. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

What's the population like on Rust Shitters?

Rust Shitters is holding 3 players on its 10 slots at the moment. The seven-day average is 4 players, with a peak of 5. At 06:00 UTC in the last 48 hours, the average reached its highest: 5 players.

What position does Rust Shitters hold in the server rankings?

Over the last seven days, Rust Shitters is #6,265 by player hours, among the top 28% of all ranked servers.

Join info

What's the process to join Rust Shitters?

Open Rust and press F1, then type client.connect 172.240.13.37:25678. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.