SFBA Lighthouse
Online 172.240.229.155:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:25 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 184/ 225
- 126/ 100
- 320/ 1000
- 22/ 700
Quick answers
Tags and search
Where does SFBA Lighthouse appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include SFBA Lighthouse: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on SFBA Lighthouse?
The server browser shows these tags for SFBA Lighthouse: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): This server runs build 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
How well does SFBA Lighthouse perform?
The last 48 hours saw an average of 89 server fps, never dropping below 73. The entity count reached a high of 206,996, covering buildings, deployables and everything else. 4,980 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What's the location of SFBA Lighthouse?
No region comes from SFBA Lighthouse. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 172.240.229.155:28015.
How reliable is SFBA Lighthouse?
Right now SFBA Lighthouse is online. The uptime it gives puts the last restart at roughly 2 days 8 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is SFBA Lighthouse on?
Rust network protocol 2634 and build 166586 is what SFBA Lighthouse runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does SFBA Lighthouse wipe?
SFBA Lighthouse's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 23 hours.
What can you expect on wipe day at SFBA Lighthouse?
Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 37 hours in.
Rules and settings
What settings and rules have been applied to SFBA Lighthouse?
No gather rate appears in the name of SFBA Lighthouse. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on SFBA Lighthouse?
A game-generated procedural map of size 6,000 with seed 7007 is in play on SFBA Lighthouse. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
Is SFBA Lighthouse busy?
SFBA Lighthouse is holding 0 players on its 100 slots at the moment. Across the last seven days, the typical count has been 0 players.
Where does SFBA Lighthouse sit in the rankings?
For player hours in the last seven days, SFBA Lighthouse ranks #15,843, within the top 72% of ranked servers.
Join info
How do you get into SFBA Lighthouse?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 172.240.229.155:28015.