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Dive report

SFBA Lighthouse

Online 172.240.229.155:28015 checked 10m ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:25 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does SFBA Lighthouse appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include SFBA Lighthouse: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on SFBA Lighthouse?

The server browser shows these tags for SFBA Lighthouse: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): This server runs build 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

How well does SFBA Lighthouse perform?

The last 48 hours saw an average of 89 server fps, never dropping below 73. The entity count reached a high of 206,996, covering buildings, deployables and everything else. 4,980 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of SFBA Lighthouse?

No region comes from SFBA Lighthouse. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 172.240.229.155:28015.

How reliable is SFBA Lighthouse?

Right now SFBA Lighthouse is online. The uptime it gives puts the last restart at roughly 2 days 8 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is SFBA Lighthouse on?

Rust network protocol 2634 and build 166586 is what SFBA Lighthouse runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does SFBA Lighthouse wipe?

SFBA Lighthouse's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 23 hours.

What can you expect on wipe day at SFBA Lighthouse?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 37 hours in.

Rules and settings

What settings and rules have been applied to SFBA Lighthouse?

No gather rate appears in the name of SFBA Lighthouse. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on SFBA Lighthouse?

A game-generated procedural map of size 6,000 with seed 7007 is in play on SFBA Lighthouse. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is SFBA Lighthouse busy?

SFBA Lighthouse is holding 0 players on its 100 slots at the moment. Across the last seven days, the typical count has been 0 players.

Where does SFBA Lighthouse sit in the rankings?

For player hours in the last seven days, SFBA Lighthouse ranks #15,843, within the top 72% of ranked servers.

Join info

How do you get into SFBA Lighthouse?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 172.240.229.155:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166586
Build This server runs build 166586.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.