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Dive report

The FrogMire

Online 172.240.236.71:28015 checked 13m ago

moddedoxide
Drop in
0/ 16 players now 0% full
07-day averagepeak 1
#8,416ranktop 38%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 07:15 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does The FrogMire appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include The FrogMire: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on The FrogMire?

gmrust (Game mode): Survival, as standard Rust does it; mp16 (Max players): The slot count is 16; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): It's on build 167231; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list The FrogMire puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the performance like on The FrogMire?

The last 48 hours saw an average of 204 server fps, never dropping below 92. At its peak it carried 50,022 entities, including buildings and deployables. 2,547 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What location is The FrogMire in?

No region comes from The FrogMire. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 172.240.236.71:28015.

How reliable is The FrogMire?

Right now The FrogMire is online. Its reported uptime shows a restart about 6 days ago. It was up 86% of the time over the last full 7 days, 144 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is The FrogMire on?

On Linux, The FrogMire runs Rust network protocol 2634 and build 167231. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does The FrogMire follow for wipes?

Too few wipes are on record for The FrogMire to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 13 days 18 hours is how long ago this world came into being.

What can you expect on wipe day at The FrogMire?

The average peak across recent wipes is 1 players. On the latest wipe, 27 hours passed before the crowd peaked.

Settings and map

What settings and rules have been applied to The FrogMire?

No gather rate appears in the name of The FrogMire. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on The FrogMire?

A game-generated procedural map of size 3,000 with seed 847293615 is in play on The FrogMire. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

Is The FrogMire busy?

Out of 16 slots, 0 are filled on The FrogMire right now. For the past week, players averaged 0 with a high of 1.

Where does The FrogMire sit in the rankings?

For player hours in the last seven days, The FrogMire ranks #8,416, within the top 38% of ranked servers.

How to join

How do you get into The FrogMire?

Open Rust and press F1, then type client.connect 172.240.236.71:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp16,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp16
Max players The slot count is 16.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167231
Build It's on build 167231.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.