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Dive report

Mark VI Vanilla

Offline 172.240.236.94:21531 checked 15d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,973ranktop 70%
39d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Mark VI Vanilla appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Mark VI Vanilla are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Mark VI Vanilla?

The server browser shows these tags for Mark VI Vanilla: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of Mark VI Vanilla?

Mark VI Vanilla does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 172.240.236.94:21531.

Is Mark VI Vanilla up, and how often does it stay online?

Right now Mark VI Vanilla is offline, having last been seen 15 days 5 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Mark VI Vanilla?

Rust network protocol 2633 and build 165217 is what Mark VI Vanilla runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does Mark VI Vanilla wipe?

The wipes recorded for Mark VI Vanilla are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 39 days 11 hours.

Settings and map

Which rules and settings is Mark VI Vanilla running?

The name of Mark VI Vanilla contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on Mark VI Vanilla?

A game-generated procedural map of size 4,250 with seed 1 is in play on Mark VI Vanilla. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

What's the population like on Mark VI Vanilla?

Mark VI Vanilla was last seen 15 days 5 hours ago and is offline as you read this.

Where does Mark VI Vanilla sit in the rankings?

For player hours in the last seven days, Mark VI Vanilla ranks #15,973, within the top 70% of ranked servers.

Getting in

What's the process to join Mark VI Vanilla?

Open Rust and press F1, then type client.connect 172.240.236.94:21531. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players There are 10 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build This server runs build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.