DSniPer998's server
Offline 172.240.77.142:25600 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 195/ 400
- 145/ 225
- 131/ 100
- 204/ 1000
- 16/ 700
Quick answers
Tags and search
Where does DSniPer998's server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include DSniPer998's server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on DSniPer998's server?
The server browser shows these tags for DSniPer998's server: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find DSniPer998's server?
No region comes from DSniPer998's server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 172.240.77.142:25600.
How reliable is DSniPer998's server?
Right now DSniPer998's server is offline, having last been seen 33 days 15 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for DSniPer998's server?
Rust network protocol 2633 and build 163794 is what DSniPer998's server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does DSniPer998's server wipe?
DSniPer998's server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 43 days 1 hours is how long ago this world came into being.
Settings and map
What settings are in place on DSniPer998's server?
Its name does not state a gather rate for DSniPer998's server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on DSniPer998's server?
The map on DSniPer998's server is procedural, made by the game.
Population
What's the population like on DSniPer998's server?
DSniPer998's server was last seen 33 days 15 hours ago and is offline as you read this.
What position does DSniPer998's server hold in the server rankings?
For player hours in the last seven days, DSniPer998's server ranks #15,025, within the top – of ranked servers.
How to join
What's the process to join DSniPer998's server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 172.240.77.142:25600.