FadedxNation 4Netplayers Rust Server
Online 172.240.81.136:21400 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 120/ 2000
- 344/ 2000
- 50/ 200
- 58/ 250
- 45/ 200
- 64/ 200
Quick answers
Tags and search
Where does FadedxNation 4Netplayers Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry FadedxNation 4Netplayers Rust Server are: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on FadedxNation 4Netplayers Rust Server?
gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list FadedxNation 4Netplayers Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
How well does FadedxNation 4Netplayers Rust Server perform?
Average server fps for the last 48 hours was 30, and the lowest was 28. At its peak it carried 91,196 entities, including buildings and deployables. Memory use peaked at 2,809 MB. A climbing entity count together with low fps is what feels like lag to players.
What location is FadedxNation 4Netplayers Rust Server in?
There is no published region for FadedxNation 4Netplayers Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 172.240.81.136:21400.
Is FadedxNation 4Netplayers Rust Server up, and how often does it stay online?
FadedxNation 4Netplayers Rust Server is live as of this check. The uptime it gives puts the last restart at roughly 2 days 21 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 10 October 2026.
What is the Rust version for FadedxNation 4Netplayers Rust Server?
On Linux, FadedxNation 4Netplayers Rust Server runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does FadedxNation 4Netplayers Rust Server follow for wipes?
FadedxNation 4Netplayers Rust Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 7 days 18 hours ago.
Map and rules
Which rules and settings is FadedxNation 4Netplayers Rust Server running?
The name of FadedxNation 4Netplayers Rust Server contains no gather rate. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on FadedxNation 4Netplayers Rust Server?
The map on FadedxNation 4Netplayers Rust Server is procedural and size 4,000, generated by the game with seed 1234567890. RustMaps can display it from this page because the same size and seed yield the same map.
Population
How many players are on FadedxNation 4Netplayers Rust Server?
Out of 10 slots, 0 are filled on FadedxNation 4Netplayers Rust Server right now. The seven-day average is 0 players, with a peak of 2.
Where does FadedxNation 4Netplayers Rust Server sit in the rankings?
For player hours in the last seven days, FadedxNation 4Netplayers Rust Server ranks #5,222, within the top 24% of ranked servers.
Getting in
How do you get into FadedxNation 4Netplayers Rust Server?
Open Rust and press F1, then type client.connect 172.240.81.136:21400. Alternatively, click Launch Rust on this page to join via Steam.