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Dive report

fghf

Online 172.240.87.188:20751 checked 10m ago

moddedoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,850ranktop 72%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep10 Oct14 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap21.6 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 19:15 UTC9d ago 0 – running 0
Thu 17 Sep, 04:01 UTC31d ago 1 halved by day 1 21.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does fghf appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry fghf are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on fghf?

The server browser shows these tags for fghf: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): The slot count is 40; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): It's on build 167231; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Is fghf lag-free?

It averaged 224 server fps over the last 48 hours, with a low of 194. Buildings, deployables and all other world objects added up to as many as 14,689 entities. 3,281 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What location is fghf in?

No region comes from fghf. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 172.240.87.188:20751.

How reliable is fghf?

fghf is up and reachable at the moment. The uptime it gives puts the last restart at roughly 9 days 7 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 17 September 2026 is when Rust Going Deep first saw it.

What Rust version is fghf on?

Rust network protocol 2634 and build 167231 is what fghf runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does fghf wipe?

The wipes recorded for fghf are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 9 days 9 hours ago.

What can you expect on wipe day at fghf?

Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. It held on until day 1, then dipped below half.

Map and rules

Which rules and settings is fghf running?

Its name does not state a gather rate for fghf. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

Which map is active on fghf?

A game-generated procedural map of size 2,000 with seed 425293779 is in play on fghf. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on fghf?

Right now 0 players are on fghf, which has 40 slots. Across the last seven days, the typical count has been 0 players.

What's fghf's rank among Rust servers?

Over the last seven days, fghf is #15,850 by player hours, among the top 72% of all ranked servers.

How to join

How do you get into fghf?

Open Rust and press F1, then type client.connect 172.240.87.188:20751. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players The slot count is 40.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167231
Build It's on build 167231.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.