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Dive report

Bonehead's Procedural Server

Offline 173.183.122.190:28015 checked 16d ago

moddedoxide
Drop in
1/ 20 players now 5% full
07-day averagepeak –
#13,817ranktop 60%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Bonehead's Procedural Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Bonehead's Procedural Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Bonehead's Procedural Server?

gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166569 (Build): It's on build 166569; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Bonehead's Procedural Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is Bonehead's Procedural Server in?

No region comes from Bonehead's Procedural Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 173.183.122.190:28015.

Is Bonehead's Procedural Server up, and how often does it stay online?

Bonehead's Procedural Server is down at the moment; it was last up 16 days 3 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 2 October 2026.

What is the Rust version for Bonehead's Procedural Server?

Rust network protocol 2634 and build 166569 is what Bonehead's Procedural Server runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

How often does Bonehead's Procedural Server wipe?

Bonehead's Procedural Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 16 days 4 hours ago.

Rules and settings

What settings are in place on Bonehead's Procedural Server?

The name of Bonehead's Procedural Server contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on Bonehead's Procedural Server?

The map on Bonehead's Procedural Server is procedural, made by the game.

Player count

What's the population like on Bonehead's Procedural Server?

The last sighting of Bonehead's Procedural Server was 16 days 3 hours ago; it is offline right now.

Where does Bonehead's Procedural Server sit in the rankings?

Over the last seven days, Bonehead's Procedural Server is #13,817 by player hours, among the top 60% of all ranked servers.

Getting in

What's the process to join Bonehead's Procedural Server?

To join, open Rust, hit F1, and enter client.connect 173.183.122.190:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs166569,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp20
Max players The slot count is 20.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166569
Build It's on build 166569.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.