Skip to the content
Dive report

2026 Longrifle

Online 173.214.160.11:28080 checked 7m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,790ranktop 71%
135d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does 2026 Longrifle appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry 2026 Longrifle are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on 2026 Longrifle?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2627 (Protocol): This server runs game protocol 2627, so your game must match that version to join; cs153461 (Build): This server runs build 153461; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list 2026 Longrifle puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the performance like on 2026 Longrifle?

The last 48 hours saw an average of 195 server fps, never dropping below 141. Buildings, deployables and all other world objects added up to as many as 144,463 entities. Memory use peaked at 4,327 MB. What players notice as lag comes from low fps and a rising entity count.

What location is 2026 Longrifle in?

There is no published region for 2026 Longrifle. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 173.214.160.11:28080.

Is 2026 Longrifle up, and how often does it stay online?

2026 Longrifle is live as of this check. Its reported uptime shows a restart about 1 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is 2026 Longrifle on?

On Windows, 2026 Longrifle runs Rust network protocol 2627 and build 153461. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does 2026 Longrifle wipe?

The wipes recorded for 2026 Longrifle are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 135 days 17 hours.

Map and rules

What settings are in place on 2026 Longrifle?

No gather rate appears in the name of 2026 Longrifle. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on 2026 Longrifle?

The map on 2026 Longrifle is procedural and size 5,000, generated by the game with seed 5800. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

Is 2026 Longrifle busy?

Out of 50 slots, 0 are filled on 2026 Longrifle right now. Across the last seven days, the typical count has been 0 players.

Where does 2026 Longrifle sit in the rankings?

For player hours in the last seven days, 2026 Longrifle ranks #15,790, within the top 71% of ranked servers.

Join info

What's the way to join 2026 Longrifle?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 173.214.160.11:28080.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2627,gmrust,cs153461,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2627
Protocol This server runs game protocol 2627, so your game must match that version to join.
cs153461
Build This server runs build 153461.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.