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Dive report

Chicago Chill No-Decay

Online 173.234.31.2:28035 checked 8m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 2
#7,556ranktop 34%
16d agolast wipeno schedule published
18d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 15h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  • 18d 15h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW16d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Chicago Chill No-Decay appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Chicago Chill No-Decay are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Chicago Chill No-Decay?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 players; ts12 (Group limit): The team limit is 12; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167058 (Build): This server runs build 167058; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Chicago Chill No-Decay puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is Chicago Chill No-Decay lag-free?

It averaged 111 server fps over the last 48 hours, with a low of 89. At its peak it carried 106,238 entities, including buildings and deployables. The top memory figure was 3,331 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of Chicago Chill No-Decay?

Chicago Chill No-Decay does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 173.234.31.2:28035.

How reliable is Chicago Chill No-Decay?

Chicago Chill No-Decay is live as of this check. Its reported uptime shows a restart about 16 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Chicago Chill No-Decay on?

The version on Chicago Chill No-Decay is Rust network protocol 2634 and build 167058, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Chicago Chill No-Decay wipe?

Chicago Chill No-Decay limits itself to a single monthly wipe: the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 16 days 8 hours is how long ago this world came into being.

What happens on wipe day at Chicago Chill No-Decay?

Recent wipes have averaged a busiest crowd of 3 players. The peak crowd on the latest wipe came 8 hours in.

Map and rules

What settings are in place on Chicago Chill No-Decay?

Its name does not state a gather rate for Chicago Chill No-Decay. 12 players is the maximum group size. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on Chicago Chill No-Decay?

A game-generated procedural map of size 4,250 with seed 1583848389 is in play on Chicago Chill No-Decay. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

What's the population like on Chicago Chill No-Decay?

Out of 50 slots, 0 are filled on Chicago Chill No-Decay right now. The seven-day average is 0 players, with a peak of 2. At 10:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What position does Chicago Chill No-Decay hold in the server rankings?

For player hours in the last seven days, Chicago Chill No-Decay ranks #7,556, within the top 34% of ranked servers.

Getting in

What's the way to join Chicago Chill No-Decay?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 173.234.31.2:28035. You can find its website at https://logicservers.com/game-servers/rust.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167058,ts12,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 players.
ts12
Group limit The team limit is 12.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167058
Build This server runs build 167058.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.