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Dive report

Always Small Maps 2x

Offline 173.90.239.20:28015 checked 17d ago

2x moddedcarbon
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#16,773ranktop 70%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Always Small Maps 2x appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Always Small Maps 2x: 2x Rust servers and Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

What's the meaning of the tags on Always Small Maps 2x?

Always Small Maps 2x's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is Always Small Maps 2x in?

There is no published region for Always Small Maps 2x. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 173.90.239.20:28015.

How reliable is Always Small Maps 2x?

Right now Always Small Maps 2x is offline, having last been seen 17 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 30 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Always Small Maps 2x?

The version on Always Small Maps 2x is Rust network protocol 2633 and build 165217, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Always Small Maps 2x wipe?

Too few wipes are on record for Always Small Maps 2x to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 17 days 16 hours is how long ago this world came into being.

Settings and map

Which rules and settings is Always Small Maps 2x running?

Gather rates here are 2x, as Always Small Maps 2x announces in its name. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.

Player stats

How many players are on Always Small Maps 2x?

Right now Always Small Maps 2x is offline, with its last appearance 17 days 16 hours ago.

What position does Always Small Maps 2x hold in the server rankings?

Over the last seven days, Always Small Maps 2x is #16,773 by player hours, among the top 70% of all ranked servers.

Getting in

What's the process to join Always Small Maps 2x?

Open Rust and press F1, then type client.connect 173.90.239.20:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players The slot count is 100.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The build number is 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.