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Dive report

Flying Dutchman Rust

Offline 174.104.80.234:28015 checked 34d ago

moddedcarbon
Drop in
0/ 20 players now 0% full
07-day averagepeak –
#15,143rankno region published
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Flying Dutchman Rust appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Flying Dutchman Rust: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Flying Dutchman Rust?

Flying Dutchman Rust's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): It's on build 163207; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is Flying Dutchman Rust in?

Flying Dutchman Rust does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 174.104.80.234:28015.

How reliable is Flying Dutchman Rust?

The server Flying Dutchman Rust is not reachable at the moment; the last sighting was 34 days 11 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is Flying Dutchman Rust on?

Rust network protocol 2633 and build 163207 is what Flying Dutchman Rust runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Flying Dutchman Rust wipe?

The wipes recorded for Flying Dutchman Rust are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 43 days 11 hours is how long ago this world came into being.

Settings and map

What settings are in place on Flying Dutchman Rust?

Its name does not state a gather rate for Flying Dutchman Rust. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on Flying Dutchman Rust?

Flying Dutchman Rust uses a game-generated procedural map.

Player count

Is Flying Dutchman Rust busy?

Right now Flying Dutchman Rust is offline, with its last appearance 34 days 11 hours ago.

Where does Flying Dutchman Rust sit in the rankings?

Over the last seven days, Flying Dutchman Rust is #15,143 by player hours, among the top – of all ranked servers.

Join info

How do you get into Flying Dutchman Rust?

Open Rust and press F1, then type client.connect 174.104.80.234:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp20
Max players The slot count is 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163207
Build It's on build 163207.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.