Skip to the content
Dive report

Creative / Build

Offline 174.107.6.66:28015 checked 8d ago

Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,882ranktop 72%
9d agolast wipeno schedule published
4d 6hnext wipeThu 22 Oct, 12:45 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 22 October, 12:45 UTC, in 4d 6h. Every Thursday at 12:45 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 4d 6h
    Thu 22 Oct, 12:45 UTC
  • 11d 6h
    Thu 29 Oct, 12:45 UTC
  • 18d 12h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 6h
    Thu 12 Nov, 12:45 UTC
  • 32d 6h
    Thu 19 Nov, 12:45 UTC
  • 39d 6h
    Thu 26 Nov, 12:45 UTC

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 12:45 UTC9d ago 1 – running 0
Fri 2 Oct, 03:06 UTC16d ago 1 – 6.4 days 1
Thu 1 Oct, 13:39 UTC16d ago 1 – 0.6 days 1
Thu 24 Sep, 13:01 UTC23d ago 1 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Creative / Build appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Creative / Build are: Rust build and creative servers, Rust community servers, going deep and Rust creative servers. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Creative / Build?

The server browser shows these tags for Creative / Build: gmvanilla (Game mode): It's vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of Creative / Build?

There is no published region for Creative / Build. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 174.107.6.66:28015.

Is Creative / Build up, and how often does it stay online?

Right now Creative / Build is offline, having last been seen 8 days 13 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 17 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Creative / Build?

The version on Creative / Build is Rust network protocol 2634 and build 167398, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does Creative / Build wipe?

Creative / Build runs on a every Thursday at 12:45 UTC wipe cycle. Thursday 22 October at 12:45 UTC is when the next wipe is due. 9 days 17 hours is how long ago this world came into being.

What happens on wipe day at Creative / Build?

Recent wipes have averaged a busiest crowd of 1 players. 0 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 100% of recent wipes.

Map and rules

What settings and rules have been applied to Creative / Build?

No gather rate appears in the name of Creative / Build. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

Player stats

Is Creative / Build busy?

Creative / Build was last seen 8 days 13 hours ago and is offline as you read this.

What's Creative / Build's rank among Rust servers?

Over the last seven days, Creative / Build is #15,882 by player hours, among the top 72% of all ranked servers.

Join info

What's the way to join Creative / Build?

Open Rust and press F1, then type client.connect 174.107.6.66:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp1
Max players The slot count is 1.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build This server runs build 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.