Scavenger Isle - Local Dev
Offline 174.114.223.30:28025 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:50 UTC FW16d ago | 1 | – | running | 0 |
| Wed 30 Sep, 15:27 UTC17d ago | 1 | – | 1.2 days | 0 |
| Mon 28 Sep, 08:54 UTC20d ago | 1 | held half | 2.3 days | 1 |
| Sun 27 Sep, 22:21 UTC20d ago | 1 | – | 0.4 days | 0 |
| Sat 26 Sep, 02:13 UTC22d ago | 1 | – | 1.8 days | 0 |
| Thu 17 Sep, 23:16 UTC30d ago | 1 | halved by day 2 | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 116/ 2000
- 329/ 2000
- 43/ 200
- 49/ 250
- 49/ 200
- 64/ 200
Quick answers
Tags and listings
Where does Scavenger Isle - Local Dev appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Scavenger Isle - Local Dev: Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Scavenger Isle - Local Dev?
Scavenger Isle - Local Dev's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166822 (Build): The build number is 166822; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^p (PvE): Other players aren't a threat; the world is; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Scavenger Isle - Local Dev in?
No region comes from Scavenger Isle - Local Dev. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 174.114.223.30:28025.
Is Scavenger Isle - Local Dev up, and how often does it stay online?
Right now Scavenger Isle - Local Dev is offline, having last been seen 12 days 8 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 15 September 2026 is when Rust Going Deep first saw it.
What Rust version is Scavenger Isle - Local Dev on?
On Windows, Scavenger Isle - Local Dev runs Rust network protocol 2634 and build 166822. The protocol must match to join; Steam will update your game.
Wipe details
When does Scavenger Isle - Local Dev wipe?
There is no next wipe to predict because Scavenger Isle - Local Dev wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 16 days 13 hours.
What happens on wipe day at Scavenger Isle - Local Dev?
Across its recent wipes, the average busiest point drew 1 players. 21 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 50% of the time. Otherwise, the crowd sank below half by day 2.
Map and rules
What settings are in place on Scavenger Isle - Local Dev?
No gather rate appears in the name of Scavenger Isle - Local Dev. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on Scavenger Isle - Local Dev?
A procedural map, generated by the game, is in play on Scavenger Isle - Local Dev.
Player stats
How many players are on Scavenger Isle - Local Dev?
Right now Scavenger Isle - Local Dev is offline, with its last appearance 12 days 8 hours ago.
What's Scavenger Isle - Local Dev's rank among Rust servers?
Over the last seven days, Scavenger Isle - Local Dev is #14,945 by player hours, among the top 67% of all ranked servers.
Join info
What's the process to join Scavenger Isle - Local Dev?
To join, open Rust, hit F1, and enter client.connect 174.114.223.30:28025. Or click Launch Rust on this page to open the game through Steam and connect.