Scavenger Isle - Local Dev
Offline 174.115.152.186:28025 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 00:31 UTC6d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 130/ 2000
- 361/ 2000
- 61/ 200
- 13/ 250
- 46/ 200
- 82/ 200
Quick answers
Tags and search
Where does Scavenger Isle - Local Dev appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Scavenger Isle - Local Dev are: Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Scavenger Isle - Local Dev?
Scavenger Isle - Local Dev's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^p (PvE): Other players aren't a threat; the world is; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find Scavenger Isle - Local Dev?
Scavenger Isle - Local Dev does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 174.115.152.186:28025.
What's the uptime like for Scavenger Isle - Local Dev?
Scavenger Isle - Local Dev is down at the moment; it was last up 4 days ago. In the last full 6 days, 41 of 144 hours were online, 28% uptime. 11 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Scavenger Isle - Local Dev?
On Windows, Scavenger Isle - Local Dev runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does Scavenger Isle - Local Dev wipe?
Too few wipes are on record for Scavenger Isle - Local Dev to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 6 days 11 hours.
What can you expect on wipe day at Scavenger Isle - Local Dev?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in.
Rules and settings
What settings and rules have been applied to Scavenger Isle - Local Dev?
Its name does not state a gather rate for Scavenger Isle - Local Dev. The group limit is the game's default of 8 players. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on Scavenger Isle - Local Dev?
Scavenger Isle - Local Dev uses a game-generated procedural map.
Population
How many players are on Scavenger Isle - Local Dev?
Right now Scavenger Isle - Local Dev is offline, with its last appearance 4 days ago. For the past week, players averaged 0 with a high of 1.
What position does Scavenger Isle - Local Dev hold in the server rankings?
Over the last seven days, Scavenger Isle - Local Dev is #10,739 by player hours, among the top 49% of all ranked servers.
Join info
What's the way to join Scavenger Isle - Local Dev?
Open Rust and press F1, then type client.connect 174.115.152.186:28025. Alternatively, click Launch Rust on this page to join via Steam.