Mercdadys Rust Server
Offline 174.138.183.100:28080 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 159/ 2000
- 250/ 2000
- 50/ 200
- 55/ 250
- 49/ 200
- 65/ 200
Quick answers
Tags and search
Where does Mercdadys Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Mercdadys Rust Server are: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on Mercdadys Rust Server?
Mercdadys Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162929 (Build): The build number is 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is Mercdadys Rust Server in?
Mercdadys Rust Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 174.138.183.100:28080.
What's the uptime like for Mercdadys Rust Server?
Mercdadys Rust Server is down at the moment; it was last up 35 days 1 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Mercdadys Rust Server on?
On Windows, Mercdadys Rust Server runs Rust network protocol 2633 and build 162929. The protocol must match to join; Steam will update your game.
Wipe info
When does Mercdadys Rust Server wipe?
Too few wipes are on record for Mercdadys Rust Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 43 days 5 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is Mercdadys Rust Server running?
The name of Mercdadys Rust Server contains no gather rate. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
Which map is active on Mercdadys Rust Server?
Mercdadys Rust Server uses a game-generated procedural map.
Population
What's the population like on Mercdadys Rust Server?
Right now Mercdadys Rust Server is offline, with its last appearance 35 days 1 hours ago.
Join info
What's the process to join Mercdadys Rust Server?
To join, open Rust, hit F1, and enter client.connect 174.138.183.100:28080. Or click Launch Rust on this page to open the game through Steam and connect.