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Dive report

My Rust server | Powered by AMP

Online 174.175.110.112:28015 checked 10m ago

moddedoxidepve
Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#10,772ranktop 49%
9d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does My Rust server | Powered by AMP appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Rust server | Powered by AMP: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on My Rust server | Powered by AMP?

My Rust server | Powered by AMP's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Where can you find My Rust server | Powered by AMP?

My Rust server | Powered by AMP does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 174.175.110.112:28015.

Is My Rust server | Powered by AMP up, and how often does it stay online?

Right now My Rust server | Powered by AMP is online. It was up 88% of the time over the last full 7 days, 147 of 168 hours. 8 October 2026 is when Rust Going Deep first saw it.

What Rust version is My Rust server | Powered by AMP on?

The version on My Rust server | Powered by AMP is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does My Rust server | Powered by AMP follow for wipes?

Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 9 days 11 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP contains no gather rate. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a game-generated procedural map.

Player stats

What's the population like on My Rust server | Powered by AMP?

My Rust server | Powered by AMP is holding 0 players on its 10 slots at the moment. For the past week, players averaged 0 with a high of 1.

What's My Rust server | Powered by AMP's rank among Rust servers?

Over the last seven days, My Rust server | Powered by AMP is #10,772 by player hours, among the top 49% of all ranked servers.

Getting in

How do you get into My Rust server | Powered by AMP?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 174.175.110.112:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.