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Dive report

Brett's Rust Development Server

Offline 174.196.193.5:28015 checked 7d ago

moddedoxide
Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,865ranktop 72%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Brett's Rust Development Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Brett's Rust Development Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Brett's Rust Development Server?

The server browser shows these tags for Brett's Rust Development Server: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Where can you find Brett's Rust Development Server?

No region comes from Brett's Rust Development Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 174.196.193.5:28015.

How reliable is Brett's Rust Development Server?

The server Brett's Rust Development Server is not reachable at the moment; the last sighting was 7 days 17 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 10 October 2026.

What Rust version is Brett's Rust Development Server on?

On Windows, Brett's Rust Development Server runs Rust network protocol 2634 and build 166494. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does Brett's Rust Development Server wipe?

Brett's Rust Development Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 8 hours ago.

Settings and map

What settings are in place on Brett's Rust Development Server?

No gather rate appears in the name of Brett's Rust Development Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on Brett's Rust Development Server?

The map on Brett's Rust Development Server is procedural, made by the game.

Population

What's the population like on Brett's Rust Development Server?

Right now Brett's Rust Development Server is offline, with its last appearance 7 days 17 hours ago.

Where does Brett's Rust Development Server sit in the rankings?

Over the last seven days, Brett's Rust Development Server is #15,865 by player hours, among the top 72% of all ranked servers.

How to join

How do you get into Brett's Rust Development Server?

To join, open Rust, hit F1, and enter client.connect 174.196.193.5:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp5
Max players The slot count is 5.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build This server runs build 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.